Tuesday, December 2, 2008

Forgotten Lands, The First Colony. Walkthrough Level 1-16

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For the best part of 100 years your villagers have lived in Greensville, it is a happy place that provides for everybody's needs. You have now been selected as their new leader who must keep the village running smoothly in the new casual game from Big Fish
Forgotten Lands: First Colony.


You must now we your people to a new location and build a new colony as the resources in your old home are nearing exhaustion. You will need to instruct your people in building new homes and factories, you will need to guide your workers to make the new village a prosperous and civilized new home where your people can florish without depleting your resources.



I have started at level 6, as level 1-5 is self explanatory
Later if you want to play the game again, you can rearrange most of the games for a faster time.


Level. 6
Build 2 farms and 2 Lumber mills.
Start with 2 workers and 2 merchants


Put 1 worker on the farm that is already built.
Build another farm with the other worker, with the same worker
Build a lumber mill.

Leave worker working and put 2 merchants on the lumber mill.
Wait until gold reaches 400,move worker from lumber mill, build another lumber mill.
Added a new goal (earn 60 wood per cycle).
move the worker onto empty farm.

Hire 2 workers put 1 on each farm.
hire 4 more workers, put them all on lumber mill.
Image 6


Level. 7
Build 2 Markets, Achieve 80 wood per cycle and upgrade 1 market with 1 star.
Start with 2 workers 1 merchant and 1 scholar.

Put 1 worker on farm.
Build a market away from silo.
Build lumber mill next to Silo, put merchant and scholar on market.
Wait until gold reaches 400+ then build another lumber mill next to Silo.
Hire 2 workers put 1 on farm and 1 on lumber mill.

Hire 2 more workers and put on lumber mill.
Upgrade market.
Sell wood from market for gold worth 700
Take 1 worker from lumber mill and build another market.

Level. 8
Harvest all resource deposits, Build a 2 star farm and build a 3 star lumber mill.

Harvest wood first and then gold with Scout (remember to keep repositioning scout)
Put 1 worker on farm.
Build Lumber mill with remaining worker.
Hire 2 Scholar put on lumber mill

Hire another scout to help harvest resources.
Upgrade lumber mill 3 times then put 2 scholars and worker on farm.
Hire 1 more scout.
Upgrade farm 2 times


Level. 9
Buy all Nomads Land; Construct a Mine, Recruit 4 Scouts.

Harvest Diamonds with Scout on Land, then wood.
Build a Mine with worker.
Put Merchant on Mine.
Hire scout put on mine.

When Diamonds are at 50 buy farm from Nomad.
Put Worker from Mine on Farm.
Hire 1 Worker and put on Farm.
Hire 1 Scholar and 1 Scout, Put on Mine.

Upgrade Mine ounce then sell Scholar.
Hire 2 Scout and put on mine.
When Diamonds are at 75 Buy Lumber Mill.

Buy the last land from Nomad when Diamonds are at 45.
Added a new goal, Collect 800 wood.
Put 1 Scout from mine to harvest the rest of the wood on land.

Level. 10
Recruit 18 Workers, Build Ancient Ship.

Put Scout on Wood.
Put the 2 Workers on Farm.
Hire 1 Scholar and 2 workers put on Farm and upgrade.

Hire 5 Workers and put on Ship.
Hire 3 Workers put on Ship.
Upgrade farm.
Sell Scholar and hire 5 Workers.

Put 3 workers on Farm and 2 on Ship.
Sell Scout.
Hire 8 Workers and put on Ship.

Level. 11
Build a 4 star Farm, Recruit 6 Cultivators, Achieve 90 Food reserves.

Build a farm with worker put the three scholars on the farm
Upgrade farm.
Hire 2 merchants and put markets
Upgrade farm

Hire 2 merchants and put 1 on market and 1 on farm
Exchange points for Wood from market to the total of 600
Upgrade farm
Put 1 merchants from farm on markets

Trade points for Wood from market for a total of 200
Upgrade farm

Sell all 3 scholars
Hire two more merchants and put on markets
Hire 2 cultivators and put on farm
Keep hiring cultivators every 200 points until you have 6 on farm

Exchange points wood to the total of 250
Build another farm with worker
Hire two more cultivators and put new farm.

Image 11


Level 12
Achieve 10 Gems or cycle, achieve 20 food reserves, achieve 120 wood per cycle

You start with three workers; put 2 on farm and 1 on lumber mill
Hire 1 worker and two scholars
Put worker on farm

Put the 1 scholar on lumber mill and the other on farm
Hire 3 scouts, put on mine
Upgrade farm
Upgrade lumber mill

Hire 2 workers put one on farm and 1 on lumber mill
Upgrade farm
Upgrade lumber mill
Hire 4 more workers and put on lumber mill

Upgrade farm
Put scholar on mine
Upgrade mine twice
Hire 2 merchants and put on mine

Hire 3 more merchants and put on market
Upgrade mine
Sell scholars
Hire 2 more merchants put 1 on mine and 1 on lumber mill

Level 13
Buy all nomad lands
Achieve 175 Wood per cycle
Put Scout to gather resources
Put merchant on lumber mill

Put defender on farm
Hire four workers, and put them on the farm with the defender
Hire defender, and four more workers put them on the other farm
Hire four Scouts and put them on resources

Do not forget Scouts, keep moving them, or you will not have any resources to buy land
Buy lumber mill, market and silo
Sell Scouts
Hire two defenders; put one on each of the lumber mills

Put the merchant on the market
Hire eight workers, four on each one mill
Hire one more worker

When he is trained, take a Defender off one of the lumber mills
And put him on the market
Replace the defender with the worker

Level 14
Recruit 10 Scouts, upgrade lumber mill to 3 stars, earn 1000 wood
Build a farm next to the pond
Hire defender, put on farm
Have 2 workers working on the farm

Hire 2 Scouts, to gather wood and resources
Build a lumber mill with the other worker
Hire defender
Hire two scholars and put on lumber mill
Upgrade lumber mill

Hire two more workers and put on lumber mill
Upgrade lumber mill
Hire three more workers; put two on farm and one on lumber mill
When you get to 1000 wood
Sell 2 scholars, all workers, and defender on the lumber mill
Hire 8 Scouts

Level 15
Build triangle windmills

Put 2 Scouts on windmills, and 1 on resources
Hire a worker; build a farm, when farm is completed
Hire a worker, build a farm

Hire two defenders, put one on each farm
Hire 4 workers, and put on farm
Hire 4 more workers and put on farm
Hire six Scouts and put on Windmills

Hire 3 more Scouts, put on windmills
When the Scout has finished gathering resources, put Scout on Windmills

Level 16
Build an Academy, upgrade Academy, upgrade four other buildings three stars

Hire 2 defenders, and two workers
Put one worker and the two scholars and defender, on the farm
Put one defender and worker on the lumber mill
Hire a Scout, gather wood first then resources

Upgrade farm and lumber mill
Move the scholars from the farm to the lumber mill
Take the worker from the lumber mill, and build academy
When built, put defender on academy and the worker on the mill

Move the two scholars and defender from the lumber mill on the academy
Exchange gold for wood, at the market
Hire two more workers and put them on the farm
Hire a defender and two more workers and put them on the lumber mill

Remember to keep on moving the Scout,
When the Scout has finished gathering resources, sell
Upgrade academy
Move the two scholars from academy, to the farm

Exchange gold for wood, at the market

Upgrade the farm
Move the defender to the mine
Move the scholars from the farm to the lumber mill

Exchange gold for wood, at the market
Upgrade the farm
Exchange gold for wood, at the market
Upgrade the lumber mill
Hire two more scholars and put them on the mine

Upgrade the mine twice
Upgrade the lumber mill
Upgrade the mine
Move the defendant and scholars from the mine to the market

Upgrade the market
Move 1 scholar to the market
Exchange gold for wood, at the market
Upgrade market twice
Move the last scholar to the market and upgrade

More walkthrough levels in a couple of days


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1 comments:

floweRinthedesert said...

hi, how do you solve the bonus level 4; the one where 10 are stranded on the island and you are not given the option to recruit more units. Somehow the max I can get for the gems per cycle is 34. Can't seem to get it up to 35. Pls help. thanks!

 
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